Game editions and buying routes, explained in four steps

An independent guide to what each PC game edition really contains, whether it works on your setup, and the cheapest verified way to buy it from approved stores.

The first comparison pages are being verified before they go live.

Example from Steam's package lists, checked

Clair Obscur: Expedition 33: what the Deluxe Edition adds

Contents of each edition on Steam
ItemStandardDeluxeDeluxe Upgrade
The gameYesYesNeeds the game
"Flowers" Collection: 6 outfits and hairstyles, 6 "Gommage" variationsNoYesYes
"Clair" outfit for MaelleNoYesYes
"Obscur" outfit for GustaveNoYesYes
  1. Pick: the Deluxe items are outfits only; the game is the same.
  2. Check: Windows PC on Steam; the Upgrade is Steam DLC for this game.
  3. Compare: a Deluxe key against a Standard key plus the Upgrade.
  4. Decide: the cheaper verified route, once store prices are live.

The four steps

Every comparison follows the same order, so you can see why one route wins.

  1. Pick the edition

    Standard, Deluxe, Ultimate, Complete or GOTY, DLC or a bundle: what each one adds, taken from the official store's own package lists.

    • Editions
    • DLC
    • Bundles
  2. Check it works for you

    Platform, launcher, activation and region, plus VR support where the official store lists it. Anything we cannot verify is shown as unknown.

    • Steam
    • GOG
    • EA app
    • Ubisoft Connect
    • US region
    • VR
  3. Compare equivalent offers

    Only offers for the exact same product and edition, and only from stores that have approved this website.

    • Official stores
    • Retailers
    • Marketplaces
  4. Decide by stated rules

    The lowest listed price for that edition, the lowest at an official store or retailer, and the cheapest way to get the game with its DLC.

The 2016 4 Steps in VR archive

This domain began as the home of four VR games by Italian independent studios. Their reference pages stay here, written from the original website and Steam's listings.

Explore the full 2016 archive: the project, its timeline and sources.

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